what
To
play live within Second Life means to play in a spatial sound
environment. As a
listener to inworld performance you will hear the music according to
where you
place yourself, the performer close to you you hear better than you do
the
performer further away. This audience experience is essential to the
performances
of Avatar Orchestra Metaverse.
Some
of the AOM performances are mixed reality performance in the sense
that AOM presents to a RL audience with screens or video projectors on
the wall in
parallell
with us also having a virtual audience attending performance of us at
the different
SL
rooms.
Keywords:
live, new media art, performance, literary games (Oulipo), soundgames
and
situationistic
music (Fluxus), electronic music, collaborating, exerimental, word
play, cut-up